Creating Realistic Reference with Sculptris
Ask any illustrator and I bet most would agree that one of the most important pieces of creating a successful illustration is having solid reference. For some people, a deep knowledge of anatomy and lighting is sufficient for them to picture the end result in their mind with accurate detail. They then “reference” the image […]
Sketching with Sketchup
Ever heard of the free 3D program Google SketchUp? A couple of months ago I ran across the term in the description of work on deviantart which sparked my curiosity and lead me to the SketchUp blog. Apparently illustrators are catching onto it like wildfire. The GS blog recently featured a prominent illustrator in the […]